My mission with this project was to create a companion app that helps my user keep up to date with their game and the changes within the game. It makes…
I adequately followed accessibility guidelines with my app. I started with the easily understandable typeface which is clear and legible. Furthermore, even with the pink colour scheme, I made sure…
Whilst creating my high-fidelity mobile app, I made sure to keep using my colour palette that I decided on previously through research. The colour scheme compliments theĀ game company which is…
I initially drew a paper-based low fidelity prototype. This outlined the key features as well as some rejected designs. The rejected designs are a progress bar (which was removed as…