Here are my mid-fidelity layouts I created in Figma. The pages I created include: Home page, events page, ticket buying/checkout page, sellers and vendors page, accessibility page, sponsors page and…
This is my low fidelity prototype for my app/website. My accessibility page is useful as it contains a main overview as well as a search bar with frequently asked questions,…
These are my rejected designs. Many of them were rejected due to accessibility limitations swell as lack of usability whether that be not effective or engaging. My first rejected design…
Within my design, I will apply ‘Jacobs law’ (“Users prefer your site to be designed the way other sites they use are designed “) as I am aware that users…
I had a few assumptions relating to this festival for example, a writing competition would be a popular edition to my festival and through a questionnaire my assumption was confirmed.…
For my project I am going to create a book festival. One of the largest problems with book festivals is the issue that it’s hard to find and purchase tickets…
My mission with this project was to create a companion app that helps my user keep up to date with their game and the changes within the game. It makes…
I adequately followed accessibility guidelines with my app. I started with the easily understandable typeface which is clear and legible. Furthermore, even with the pink colour scheme, I made sure…
Whilst creating my high-fidelity mobile app, I made sure to keep using my colour palette that I decided on previously through research. The colour scheme compliments the game company which is…